Monthly Archives: May 2008
Quick tip: ActionScript trace statements
In a previous post, I already hinted at the existence of the ActionScript “trace” statement. To make good use of it, you should install the debug Flash Player and FDTracer. FDTracer is a basic plugin for FlashDevelop that will show the trace output right inside FlashDevelop. No need to go find the logs files, everything [...]
Posted in FlashMedia 3 Comments
How to use images in ActionScript 3 with FlashDevelop (and some other AS3 tips)
One of the main bumps you will run into when coding Sandy3D, or basically any kind of graphical applet is loading resources, such as images. If you are working inside Adobe’s Flash environment, this all comes pretty naturally. But open source tools such as FlashDevelop do not have a graphical component, so you have to [...]
Posted in FlashMedia, featured 9 Comments
Howto: 3D modelling made easy
Sure, it is not yet finished and polished at all, but there used to be a time that creating the model above, texturing it and adding the lighting, would take you days. Now you can do it all in a few hours (and that includes setup time of the raytracing engine). It’s 3D modelling for [...]
Posted in VisualMedia 4 Comments
The music AI, matching your musical taste
One of the data mining holy grails must certainly be predicting a user’s taste in music. More general there are many problems where a company would want to know if a certain bit of information will interest you. Targeted advertising like Google Adsense or the Chitika ads at the bottom of this page, are just [...]
Has it been that long? Indiana Jones is back.
In fact, if you put any of the movies in your DVD player or boot up one of the Indy games, you will know: Indiana Jones was never away and is still alive and kicking. No Crystal Skull needed.
LucasArts (previously LucasFilm Games) has always been a master in bringing a franchise to multiple media. You [...]
Posted in OldskoolMedia 1 Comment
Wear my badge (howto display Yahoo! Pipes image badges)
{"pipe_id":"07e8db04a3b3abf744ded40153f7a443","_btype":"image"}
I managed to spend a little more time with Yahoo! Pipes (previously). They now have a “badge” options, that makes it a lot easier to publish the results of your pipe on the net. See above for the result of an “image badge”.
If you should want to make one for yourself. It is important [...]
Build your world