Monthly Archives: August 2008
The Secret of Reading Mouse Input in Flash Sandy3D – part 2
This posts is a continuation of the previous post and goes into more detail on how to greatly speed up the 2D > 3D mapping by analyzing what actually happens. Usually I’d let Sandy3D do everything for me, but in this case, it turns out it is too slow and the calculation is not complicated [...]
Posted in FlashMedia 2 Comments
Give Me a Minute and I’ll Entertain You for the Rest of the Day
Ok, ok, I’ll be honest, it will only be about an hour, not a day. Mister Coo in El Laberinto EsfĂ©rico is one more Flash game that you should absolutely try. I’ve previously mentioned that all innovation in game-land seems to be in short online Flash games. Well, This is another example.
It starts out as [...]
Posted in OldskoolMedia Leave a comment
The Secret of Reading Mouse Input in Flash Sandy3D – part 1
Previously, I’ve shown you a few random Flash tidbits. The ultimate goal is to create a small arcade action game in a 3 dimensions. I’m taking this opportunity to learn Sandy 3D, one of the better Flash 3D engines. In this two part feature, I will be going into the details of how to get [...]
Posted in FlashMedia 4 Comments
Howto: Getting started with ActionScript 3
In all my eagerness to cover more advanced ActionScript 3 topics, I might have missed the obvious. If you really want to program ActionScript, there are a few important steps to take. Like actually learning the basics of object oriented programming.
If you already have a background in, for instance, Java or .Net, you are already [...]
Posted in FlashMedia 1 Comment
Mixed Tape
photo credit: rcooper
This is part of a Mercedes-Benz advertising campaign, but it’s interesting and worth a mention none-the-less. At mercedes-benz.tv they host regularly updated TV shows, amongst others “Mixed Tape“. The music ranges from the popular (Alanis Morisette) to the obscure. You get a bunch of clips and about 10 tracks that you can [...]
Posted in OldskoolMedia Leave a comment
Physics, the new frontier
photo credit: Unhindered by Talent
After getting the almost-real graphics covered, game makers are now focusing on getting physics to realistic levels. You know, crates falling and bouncing like they would in normal life. Most of the time, certainly for AAA game titles, it’s just a nice little gimmick. However, indy game developers have long [...]
Posted in VisualMedia Leave a comment
Start cooking – step by step, with video
Recipebook 2.0 might give you recipes to play with, but what if you have no experience and want to get started cooking? Fear not, the Internet is here to help once again. Take a look at startcooking.com and you’ll be cooking like a chef in no time. Friendly videos and very detailed howto’s will help [...]
Posted in JavaMedia 2 Comments
Here’s a Quick Way to Feel Happy about Procrastinating