Monthly Archives: April 2009
Sony Vaio P is the Stylish Answer to People Bored with Apple Design
At one point in time, my idea for this blog was to give a summary of the most expensive gadgets out there that allowed you to experience media in the most extravagant way. The Revox multiroom system is still part of my dreams and I’m sure it will give any owner a totally different look [...]
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13 Resources to Get Started in Game Programming
I’ve mentioned a few indie games during my blogging days. Most recently, World of Goo last week. However, playing all those games, might have put a killer game idea in your head and have given you an appetite to become an indie developer yourself. In this posts, there are 13 links to get you started [...]
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Will Indie Games Surpass Big Budget Commercial Ones?
The trend in gaming this year is certainly the rise of indie developers. One person or small teams that create incredibly good games with little to no budget. A trend, which might become popular in other avenues too. Design, music, news reporting, and many more can all be transformed into an indie equivalent.
The writing has [...]
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New Shopping Experiences on the Web
I’ve always been wondering about shopping on the Internet. And I’ve never been entirely satisfied. What’s the added value over “real-life” shopping? There’s a certain ease of use, you can just shop from your living room. And most online shops have a much larger inventory. But in return you’re giving up the experience of browsing [...]
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Textures and IRender Tweaks Spice up Your Sketchup Renders
I can’t get enough of the IRender plugin for SketchUp. If that wasn’t yet clear to you, it’s about time you became a subscriber to this blog. In this post I’ll show you a few simple techniques that can really spice up your SketchUp renders. The most important technique you’ll need to really bring those [...]
Posted in VisualMedia 3 Comments
GTA on Nintendo DS: The Same Feel With a Retro Touch
Quite some years ago, we discovered a little game called Grand Theft Auto (I think it was GTA 2). It involved a top-down view with tiny cars, lots of violence and large explosions. We used to play the multiplayer game religiously, trying to create the largest explosion.
Then GTA moved into the 3D realm and we [...]
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Papercraft Marketing, a New and Original Way to Reach Your Audience